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000124_nobody_Wed Aug 18 17:55:02 1999.msg
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From: Rune Zedeler <rune@zedeler.dk>
To: Sasu Lintula <amos-list@onelist.com>
Date: Wed, 18 Aug 1999 23:49:26 +0100
Message-ID: <yam7899.1323.138338960@mail010.worldonline.dk>
In-Reply-To: <003a01bee9b7$114b7f40$33c7e882@samali>
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Subject: Re: Vs: [amos-list] Re: Sprite problem
Status: O
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From: Rune Zedeler <rune@zedeler.dk>
On 18-Aug-99, Sasu Lintula wrote:
>Nope, my sprites have only one colour by this way:
>spr0 - col 17
>spr1 - col 19
>spr2 - col 21
>spr3 - col 23
>spr4 - col 25
>spr5 - col 27
>spr6 - col 29
>spr7 - col 31
>So all of them should be visible but aren't:(
Eh. Sorry, that's not the way it works...
The hardware doesn't "count" the colours you use. So even if you only use a
few colours on a 32 colour screen the hardware assumes that you use all 32
colours.
To tell AMOS that your sprites are in only 4 colours you have to grab them
from a four colour screen.
The sprites will then use the folowing colours in the palette:
Sprite Colours
8+1 17-19
2+3 21-23
4+5 25-27
6+7 29-31
For some reason Europress thought it very clever to rename sprite 0 to sprite
8... So even though the hardware refers to the sprites as 0-7 then AMOS refers
to the hardware sprites as 1-8 where sprite 8 is reserved for the mouse
pointer when it is shown.
--
/�\ __ __ /�����\ _ Rune Zedeler
________/ /// \\__/ \\\ ---/ \�-_ Rydev�nget 3,3th
\ / //�| \\/ ||�\ \\�������������� �-_ 8210 �rhus V
) / // | \ ` / || \ \\ Lemmus of Efreet - Denmark
/ / �����\\|\-'/ /����� \\____________ _-�
�����\------'/||��| \------'/ /_-� rune@zedeler.dk
������\-'/ \-'/������ � Tel: +45-86750655
�� ��
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